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What To Know About Other Classes (as a healer)
Holier Than Thou is my personal attempt at making notes and comments about playing a Holy Priest so that I might better myself as a player. Not just for my own edification, but for the good of my guild’s raid crew. I chose to call it “Holier Than Thou” as a jab at myself and not because I feel that I am better than others, or know more.
This is just a random list of things I have found useful to know about other classes. I don’t know everything, but it helps to know some of these things from time to time.
- All tank taunts can be resisted
- Bears only have two ranged taunts
- Hunter’s Feign Death can be resisted
- Paladin bubbles do not solve all ills
- Nearly all dps classes have an agro drop/dump. Mages, Warlocks, Hunters, Kitty Droods, Rogues
DKs, Paladins and Shamen do not.
- PS: Reincarnate and your pathetic 2k threat drop does not count. - All healer classes have a different style of healing, and even within those classes are multiple different ways to heal.
Paladins don’t have Heal Over Time (HOT) spells - Most buffs that offer a boost to the same attribute do not stack. Totems and Pally Auras included.
- ‘Jesus Chain‘ can be spammed, but it is not really a good idea to do so.
- Retribution Paladins are made of paper.
So are Mages.
So are Warlocks.
So are Rogues… - Mana Tide is lovely in a long boss fight, but needs to be timed right (especially when you have 2 or more shaman trying to drop it).
- Healing a Warlock’s demon is beneficial. They usually add a buff that the Warlock needs.
- You can heal a Mage while they are Ice Blocked
- Warlock, Hunter and DK pets while in a raid dungeon can and will pull random groups of mobs without permission if they are not Passive.
- Warrior and Paladin tanks don’t like PW:Shield often. Warriors gain rage from being hit and Paladins regain their mana when they are healed.
I’ll add more to the list. I just can’t think of them all right now.
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